Game - Awesome Fighters

Available here.

Awesome Fighters, despite its corny name, was actually pretty good, as far as gameplay goes. This was the second game I participated in making, in the second Game Project. With a bigger team with bigger knowledge we set out to make the best game the school had ever seen, and outshine all the other teams with our unmatched gameplay.

My role in this project was that of a general designer this time around, concentrating on the actual gameplay and overall usability. I was involved a lot in the pre-production with the game's lead designer, Peter Ilves. We sat down long before the course had officially commenced in order to get a head start. Basic mechanics, fighting classes and skills were violently discussed and designed with paper and pencils.

What made this game so successful was our emphasis on game testing. Our team of designers would spend the better part of some days just tweaking the gameplay to get it to feel just right. At the end of the project we had a lot of visitors from the other developing teams who wanted to play "just one more game". Good times.

The game is available for download on it's official webpage, however it's only ensured to run on the schools computers with pretty high specs. The copy I have at home has my computer on its knees.

Visit the webpage for more information!

Lead designer Peter Ilves is now Lead Designer for Bloodline Champions, a game considered to be the "next" stage of Awesome Fighters. Be sure to check it out!

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